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Release[]

Alpha 12 develop build 2647 was the tenth release of the Alpha 12 develop code base. It was released on October 15, 2015.

Patch Notes[]

Patch notes are copied from the official Stonehearth blog entry.

Bug Fixes[ | ]

  • Fixed a number of race conditions on load that resulted in engine errors or odd behavior.
  • Fixed ‘Path is not contiguous’ error when the subspace pathfinder is enabled.
  • Fixed ‘item_has_been_looted’ error when trying to restock destroyed items.
  • Fixed ‘try_spawn’ error when raiders are killed trying to leave the area.
  • Fixed engine error when trying to pick up an item from a deleted stockpile.
  • Fixed save/load bugs with postures when saving during panicking, eating, etc.
  • Fixed a bug that prevented other items from being placed when only a single item was blocked.
  • Fixed bug that failed to idle the pathfinder when there was nothing to do.
  • Fixed bug that caused too many hearthlings to work a mining zone.
  • Fixed units stuttering when engaging in combat.
  • Fixed shepherds not always feeding animals
  • Fixed UI error on the promotion window.
  • Fixed ladders not being placed in the wrong orientation against rotated objects.
  • Fixed firepit seats being placed in odd locations when the terrain is not level.
  • Added missing value/buy/sell data for a number of construction and decorative items.
  • The ghost form of the blacksmith’s forge no longer has burning coals.

Other Changes[ | ]

  • The high performance CPP AI and Subspace Pathfinder are now turned on by default. If you experience bugs, you can disable them in Settings->Gameplay->Experimental.
  • Improved performance when harvesting trees, plants, and boulders.
  • Improved AI performance when building structures.
  • Blacksmiths can now build vaults which hold up to 256 items.
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