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Upcoming Version[edit | edit source]
The next version of Stonehearth is planned to be Alpha 24. Features include a new and improved building editor; the addition of weather; an expanded campaign giving town buffs depending on choices for advancing to the next tier; the ability to reembark, sending some Hearthlings to a new playthrough; and cooperative multiplayer.
Planned Features[edit | edit source]
This is included from http://www.stonehearth.net/roadmap/ and is subject to change at any time. Currently active version: Alpha 22.
A full up to date list with current progress on each item can be found on the official website. The sub-lists below are ordered from the most important to the least important. This Road Map can become outdated so please go to the official website to be sure.<gallery>
All the settlers in your towns have jobs. A job is like a class in a role playing game. Each job has a specific role like hauling materials, building, crafting, and fighting. As your little guys work at a job they will gain experience and levels. Some jobs, when they meet certain prerequisites, can upgrade into entirely new jobs with new capabilities
You are not alone in the world of Stonehearth. The world will be populated with factions of friend and foe alike. Defend your town from enemies, and build alliances with neighboring clans.
Monsters: Entlings, Stone Golems, Giant Zombies, Varanus, Necromancer
Worlds in Stonehearth are randomly generated. The fully-featured world will support forests, rivers, lakes, and lots of different biomes.
Stonehearth will observe your in-game behavior and respond accordingly. Building up a stockpile of wealth will attract raiders, and how you deal with them will trigger different outcomes. The goal is to add an RPG-like story element to traditional simulation games.
You will be able to play Stonehearth with your friends, either cooperatively within the same city, or independently building your own cities within the same game.