Overview[edit | edit source]
Items make up every object in the game world, from food Hearthlings eat and tools they use, to the weaponry and armor of invading goblins. Items are acquired by gathering them from the world's resources, earning them via a quest, crafting them with a professional Hearthling, or looting them from an enemies defeated corpse.
Tools[edit | edit source]
Tools are the basic items that Hearthlings use to complete their jobs. The Carpenter has a Saw, the Farmer has a Hoe, and other classes all have their own specialized equipment. The Worker is the only class that neither requires nor has its own equipment, however, they carry a Mining Pickaxe with them.
Resources[edit | edit source]
Resources are the natural world's contributions to a settlement. This includes the wood harvested from trees, wool sheared from a sheep, and the ores mined out of the ground.
Weapons[edit | edit source]
Weapons are used by Hearthlings to defend the settlement or by enemies to attack the Hearthlings. There are a variety of weapons that can be crafted, from the simple wooden sword to the two handed sword.
Armor[edit | edit source]
Armor is crafted to be worn by soldiers such as Footman to protect them against the deadly blows from enemy combatants. Simple armor crafted from animal hide provides a quick-and-dirty early armor, but more intricate armors, up to steel full plate mail can be crafted if the right resources are available.
Objects[edit | edit source]
There are a variety of miscellaneous items in the world that are not included as part of the above categories. Food can be harvested from farms or the natural world, obtained by trappers and shepherds, and crafted by the cook. Decorations and furniture can be crafted by certain classes and gold coins can be received from trading with travelling shops.
Terrain[edit | edit source]
Terrain is not accessible as an "Item" but can be altered via the Design Custom Building function. Stairs, coloured walls / floor, fortifications and roofs can be built using this functionality. Free-standing tiles can also be designed using the Slab functionality.
In the case where a Goblin camp has lowered the terrain by a single tile, a special item called Mound of Dirt typically remains after the camp is destroyed. Hearthlings can use this dirt to restore the terrain to ground level.