Alpha 10 r345

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Release[edit | edit source]

Stonehearth Alpha 10 r345 was a patch release on 27 May 2015. This was the first patch release against Alpha 10.

Patch Notes[edit | edit source]

Patch notes are copied from the official Stonehearth blog entry here.

Goblin Campaign Changes[edit | edit source]

  • Goblin camp spawns much later in the game
  • Goblin camp is now neutral to you when it first spawns, and will be until you decline the shakedown
  • There is now an option to decline the shakedown halfway through the collection period
  • Wolves nerfed
  • Fewer goblin brigands spawn with raids
  • Reintroduce goblin thief/brigands

Misc. Changes[edit | edit source]

  • Net worth equation adjusted so that it’s easier to get to 20 people (cap is now 40)
  • Footmen level up faster
  • Goblins and undead now drop loot when killed. Use the loot command to harvest their loot
  • New tool to mine individual blocks
  • F5 now reloads the UI to clear javascript errors and fix “stuck” UIs

Bug Fixes[edit | edit source]

  • Goblin camp no longer will spawn underwater or over your buildings
  • Goblins should defend themselves every now and then instead of mindlessly raiding your stockpiles
  • Wolf camps no longer sometimes spawn infinitely
  • Goblin Chieftain is no longer an “apprentice footman”
  • Goblins no longer should get stuck on the roofs of houses on or tops of the loot chests
  • Fix errors after performing undo on roofs and walls
  • Destroy buildings now works correctly
  • Fog of war now updates correctly
  • The Goblin Thief encounter has returned
  • Fences and gates are not beds!
  • Fix visibility of ghosted items
  • Fix crafter maintain function
  • Improve performance when rendering of lights
  • Improve performance when building large roads and floors with patterns